![]() ![]() Pro controller editor pro#It’s a shame to see that the nuance of HD rumble isn’t fully available here (particularly as it’s one of my favourite features about the Joy-Cons), but it is understandable given that your hands can’t fully envelop the Pro Controller in the same way. The Pro Controller has a level of vibration that sits comfortably between the HD rumble of the Joy-Cons and the now outdated feedback found on other controllers. Such change was less noticeable for games like Super Mario Odyssey and ARMS, which admittedly were designed to work best with the Joy-Cons, but they are noteworthy examples of how the Pro Controller isn’t a perfect fit for every title in your Switch library. For some games on the Nintendo Switch, the Pro Controller is a must-have accessory. My shots landed more frequently in Splatoon 2, my Mario Kart drifting skills became a heck of a lot sharper and my new-found mobility in DOOM had a conga line of demons chasing after me to no avail. Jumping back into some of my favourite Switch games with the Pro Controller felt like taking the training wheels off of a children’s bike. Luckily, another of the Trusted Reviews team happened to have a spare Pro Controller on hand, and before long I was back in the testing chair. I’ll admit, when I first booted up the Pro Controller, I wondered if it had its components switched with another popular toy (let’s just say that the vibration was enough to make the controller fly out of my hands on several occasions). Having lamented the loss of a traditional D-pad with the Joy-Cons, I found myself enamoured with its return, often utilising it just for the sake of hearing those clicks, which evoke so many great Nintendo memories. The analogue sticks rotate smoothly, the action buttons have a satisfying (if slightly padded) feel to them, but above all, having that glorious D-pad is a dream come true. Luckily, however, there are no such gripes to be found with the Pro Controller’s front-facing components. Given that Nintendo had more hardware space to play around with, it seems like an incredible oversight to not incorporate tactile triggers. This makes sense when trying to accommodate the latter’s portability but seems incredibly out of place here. ![]() Much to my dismay, the Pro Controller’s triggers follow the same compact design that can be found on the Joy-Cons. It’s only when you pick up the Pro Controller that the major differences are apparent. Pro controller editor tv#Similarly named after its Wii U counterpart, the Pro Controller closes the gap on some of the differences between the Nintendo Switch and other consoles on the market by providing a more robust control scheme that mimics traditional TV gaming.įrom a visual perspective, the Pro Controller has more in common with the Xbox One controller than anything else, with the left and right analogue sticks being located in the upper left and lower right sections respectively. Nintendo’s attempt to solve this issue comes in the form of the Switch Pro Controller. Pro controller editor portable#Nintendo has carved out an entirely new niche for itself with the Nintendo Switch, the console hybrid that aims to combine TV and handheld gaming, but its attempt to appease the latter has had a noticeable impact on the former.Ĭase in point, the Joy-Con controllers (which are bundled with the system) pack a surprising amount of tech into a small amount of space, which is great for portable gaming, but they do lack the sensibilities of larger controllers such as those included with the PlayStation 4 and Xbox One. ![]() What is the Nintendo Switch Pro Controller? ![]()
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